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AI Insights · Timothy · July 2024

Performance of Top 5 Slime Games on iOS in Guatemala for Q2 2024

Discover the performance of the top 5 slime games on iOS in Guatemala for Q2 2024, with data on downloads, revenue, and active users.

Performance of Top 5 Slime Games on iOS in Guatemala for Q2 2024

The second quarter of 2024 saw varying performances for the top 5 slime games on iOS in Guatemala. Here is a detailed breakdown of their trends in downloads, revenue, and active users.

World of Slime Simulator Games by Solid Apps INC experienced fluctuations in both revenue and downloads. Weekly revenue started at $121 in early April and showed a general upward trend, peaking at $243 in the last week of June. Downloads were sporadic, with a high of 14 in late April and a low of 0 in multiple weeks.

Fluid Simulation from Pavel Dobryakov had modest revenue performance. It started the quarter at $53, dipped to $9 in the second week of April, and saw a peak of $81 in the week of May 20. Downloads remained minimal, with occasional spikes, reaching a maximum of 3 in mid-June.

My Talking Slimy: Super Cat 3D by Pixeland LLC showed some activity in both downloads and revenue. Downloads peaked at 23 in the first week of May, while revenue reached its highest at $61 during the same period. The app had no active users reported for the quarter.

Super Slime - Black Hole Game from Supercent, Inc. had the most stable download performance among the top 5. Downloads ranged from 26 to 115, with a consistent presence throughout the quarter. Active users started at 630 in early April, with a slight decline to 345 by the end of June. However, the app did not generate any revenue during this period.

Virtual Slime by Cider Software LLC had negligible activity in both downloads and revenue. The app recorded no downloads and revenue for most of the quarter, with only a solitary dollar earned in late May.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024